x = 560

CardStat = x
{
global.CardName[CardStat] = 'Bermuda Triangle Cadet, Caravel'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: [Soul Blast 2] When this unit is called to the Rear-guard circle, and you have a Bermuda Triangle Vanguard, you may pay the cost. If paid, draw 1 card.'
}

CardStat = x+1
{
global.CardName[CardStat] = 'Bermuda Tringle Cadet, Riviere'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When you ride "Mermaid Idol, Riviere" on this unit, you can look at the top 7 cards of you deck and select up to one "Super Idol, Riviere" or "Top Idol, Riviere" to add to your hand. After that, place the remaining cards to the top of your deck and shuffle.

AUTO: When you ride a Bermuda Triangle unit other than "Mermaid Idol, Riviere", you may move this unit to a Rear-guard ircle.'
}

CardStat = x+2
{
global.CardName[CardStat] = 'Bermuda Triangle Cadet, Shizuku'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: Pioneer (When another unit from the same clan rides this unit, you may call this card to Rear-guard circle.)

ACT [R]: [Counter Blast 1 & move this unit to soul] Look at the top 5 cards of your deck, search up to 1 grade 3 Bermuda Triangle, show it to your opponent and add it to your hand. Shuffle your deck.'
}

CardStat = x+3
{
global.CardName[CardStat] = 'Bermuda Triangle Cadet, Weddel'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: Pioneer (When another unit from the same clan rides this unit, you may call this card to Rear-guard circle.)

ACT [R]: [Move this unit to soul] If you have a Bermuda Triangle Vanguard, you can select 1 of your Bermuda Triangle Rear-guards, and return it to your hand.'
}

CardStat = x+4
{
global.CardName[CardStat] = 'Comical Rainie'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Critical Trigger'
}

CardStat = x+5
{
global.CardName[CardStat] = 'Cooking Caspian'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Stand Trigger'
}

CardStat = x+6
{
global.CardName[CardStat] = 'Drive Quartet, Bubblin'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Draw Trigger

CONT [R]: If you have a "Drive Quartet, Ressac" on a Rear-guard circle, this unit gets power +3000.'
}

CardStat = x+7
{
global.CardName[CardStat] = 'Drive Quartet, Flows'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Heal Trigger

You may only have up to four cards with "HEAL" in a deck.

CONT [R]: If you have a "Drive Quartet, Shuplu" on a Rear-guard circle, this unit gets power +3000.'
}

CardStat = x+8
{
global.CardName[CardStat] = 'Drive Quartet, Ressac'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Stand Trigger

CONT [R]: If you have a "Drive Quartet, Flows" on a Rear-guard Circle, this unit gets power +3000.'
}

CardStat = x+9
{
global.CardName[CardStat] = 'Drive Quartet, Shuplu'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Critical Trigger

CONT [R]: If you have a "Drive Quartet, Bubblin" on a Rear-guard circle, this unit gets power +3000.'
}

CardStat = x+10
{
global.CardName[CardStat] = 'Sleeping Beauty, Mousse'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica/Stand Trigger'
}

CardStat = x+11
{
global.CardName[CardStat] = 'Blazer Idols'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When this unit is called to the Rear-guard circle, choose 1 other of your own Bermuda Triangle, during that turn, it gains +2000 power.'
}

CardStat = x+12
{
global.CardName[CardStat] = 'Mermaid Idol, Ellie'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

[AUTO]: [Choose 1 Bermuda Triangle from your hand, and discard it] When this unit is placed on Guardian circle, you may pay the cost. If you do, choose one of your Bermuda Triangle, that unit cannot be hit until end of that battle.'
}

CardStat = x+13
{
global.CardName[CardStat] = 'Mermaid Idol, Felucca'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When this unit is placed on Vanguard or Rear-guard ircle, if you have a Bermuda Triangle Vanguard, you may Soul Charge 1.'
}

CardStat = x+14
{
global.CardName[CardStat] = 'Mermaid Idol, Riviere'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

CONT [V]: If your soul contains "Bermuda Triangle Cadet, Riviere", this unit gains +1000 power.

AUTO: If you ride "Super Idol Riviere" on top of this unit, and your soul contains "Bermuda Triangle Cadet, Riviere", you may draw 1 card.'
}

CardStat = x+15
{
global.CardName[CardStat] = 'Mermaid Idol, Sedna'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica'
}

CardStat = x+16
{
global.CardName[CardStat] = 'Navy Dolphin, Ameer'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [R]: [Choose 1 card from your hand and discard it] During the battle this unit boosted, if the attack hits, you may pay the cost. If paid, draw 1 card.'
}

CardStat = x+17
{
global.CardName[CardStat] = 'Perl Sisters, Perle'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When this unit is placed on Rear-guard circle, if you have a Bermuda Triangle Vanguard, choose one of your units named "Pearl Sisters, Perla", and that unit gets "AUTO [V/R]: When this units attack hits a Vanguard, Soul Charge 1, and draw a card." until end of turn.'
}

CardStat = x+18
{
global.CardName[CardStat] = 'Prism of the Waters Surface, Miltoa'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When this unit appears in a Vanguard or Rear-guard circle, if you have a Bermuda Triangle Vanguard, all players may draw 1 card.'
}

CardStat = x+19
{
global.CardName[CardStat] = 'Turquoise Blue, Tyrrhenia'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [R]: [Soul Blast 2] When an attack hits a Vanguard during the battle that this unit boosts a Bermuda Triangle, you may pay the cost. If you do, choose another of your Bermuda Triangle Rear-guards, and return it to your hand.'
}

CardStat = x+20
{
global.CardName[CardStat] = 'Diva of the Clear Seas, Izumi'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When this unit intercepts and you have a Bermuda Triangle Vanguard, this unit gets shield +5000 for that turn.'
}

CardStat = x+21
{
global.CardName[CardStat] = 'Girls Rock, Rio'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: [Counter Blast 1] When this unit is returned to your hand from a Rear-guard circle and you have a Bermuda Triangle Vanguard, you may pay the cost. If you do, Soul Charge 1 and draw 1 card.'
}

CardStat = x+22
{
global.CardName[CardStat] = 'Inteli Idol, Mervill'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [V]: [Select 1 of your Bermuda Triangle Rear-guards, and return it to your hand.] When this unit drive checks and reveals a grade 3 Bermuda Triangle, you can pay the cost. If you do, select up to 1 Bermuda Triangle in your hand, and call that to one of your empty Rear-guard circles.'
}

CardStat = x+23
{
global.CardName[CardStat] = 'Mermaid Idol, Flute'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

CONT [V/R]: During your turn, if you have four or more Bermuda Triangle Rear-guards, this unit gets power +3000.'
}

CardStat = x+24
{
global.CardName[CardStat] = 'Pearl Sisters, Perla'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [V/R]: [Soul Blast 1] When this units attack hits the Vanguard, you may pay the cost. If so, select 1 Bermuda Triangle Rear-guard and return it to your hand.'
}

CardStat = x+25
{
global.CardName[CardStat] = 'Snow White of the Corals, Claire'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: When this card is called to a Rear-guard circle, choose 1 of your other Bermuda Triangle unit, it gets power +2000 for that turn.'
}

CardStat = x+26
{
global.CardName[CardStat] = 'Super Idol, Riviere'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

CONT [V]: If your Soul contains "Mermaid Idol Riviere", this unit gains +1000 power.

AUTO: If you ride "Top Idol Riviere" on top of this unit, and your soul contains "Mermaid Idol Riviere", you may draw 1 card.'
}

CardStat = x+27
{
global.CardName[CardStat] = 'Top Idol. Aqua'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica'
}

CardStat = x+28
{
global.CardName[CardStat] = 'Bermuda Princess, Lena'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

CONT [V]: During your turn, if you have 4 or more Bermuda Triangle Rear-guards, this unit gains +3000 power.

AUTO: When this unit is called to the Vanguard circle, send all of your Bermuda Triangle Rear-guards back to your hand.'
}


CardStat = x+29
{
global.CardName[CardStat] = 'Rainbow Light, Carine'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO: [Counter Blast 1] When this unit returns from a Rear-guard circle to your hand and you have a Bermuda Triangle Vanguard, you may pay the cost. If you did, Soul Charge 1 and draw 1 card.'
}

CardStat = x+30
{
global.CardName[CardStat] = 'Super Idol, Salem'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [V/R]: [Counter Blast 1] When this unit attacks, you may pay the cost. If so, this unit gains +3000 during this battle.'
}

CardStat = x+31
{
global.CardName[CardStat] = 'Top Idol, Flores'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [V/R]: [Soul Blast 2] When this units attack hits, you may pay the cost. If paid, choose 1 of your Bermuda Triangle Rear-guards and return it back to hand.'
}

CardStat = x+32
{
global.CardName[CardStat] = 'Top Idol, Pacifica' 
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

CONT [V]: During your turn, if you have 4 or more Bermuda Triangle units in your Rear-guard circles, this unit gets power +3000.

AUTO [V]: At the start of your main phase, Soul Charge 1, draw 1 card, then select 1 card in your hand and place it at the bottom of your deck.

AUTO [V/R]: [Soul Blast 8 & Counter Blast 5] When this units attack hits the Vanguard, you may pay the cost. If paid, search up to 3 Bermuda Triangle  from your deck and call them to separate Rear-guard circles.'
}

CardStat = x+33
{
global.CardName[CardStat] = 'Top Idol, Riviere'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

CONT [V]: If "Super Idol Riviere" is in your soul, this unit gains +1000 power.

AUTO [V]: [Counter Blast 2 & discard 1 "Top Idol Riviere"] When this units attack hits the Vanguard, you may pay the cost. If you do, choose up to 3 of your Bermuda Triangle Rear-guards, they gain +5000 power during this turn.'
}

CardStat = x+34
{
global.CardName[CardStat] = 'Velvet Voice, Raindear'
global.CardText[CardStat] = 'Bermuda Triangle/Mermaid/Magallanica

AUTO [V]: [Choose 1 of your Bermuda Triangle Rear-guard and return it to your hand] When this unit drive checks a grade 3 Bermuda Triangle, you may pay the cost. If you did, select up to 1 Bermuda Triangle from your hand and call it onto an empty Rear-guard circle.'
}
